デジタル音楽配信サービスの構築について(9万以上のアーティストを擁する)
月商 — · 創業者1人 · 従業員—人 · Los Angeles, CA, USA
Rich Billis(Founder, Label Engine)· 創業 — · 記事掲載 — · label-engine.com · 元の記事
創業者は自身のレコードレーベルで印税計算やプロモーションに課題を感じ、自作ツールを友人に共有したのが始まり。後にパートナーが加わり、配信サービスへと発展。Word of Mouth(口コミ)で顧客を獲得し、創業期は「15%の低手数料と無料の会計・プロモーションツール」が差別化ポイントだった。Label Engine は現在2,000万ドル(約30億円)規模のビジネスだが、広告は過去に使っておらず、今後はマーケティングに注力する予定。顧客数や従業員数は記事に明記なし(ただし、記事タイトルに9万以上のアーティストとある)
売値の出典: 公式サイトの料金ページを確認できず。記事本文(創業時の料金体系のみ言及)(2026-10-14 取得)
When you’re solving solutions, your primary objective should be to get rid of that issue, and solve it at the core. Need to fully understand the requirement and do a deep dive at fundamentals.
customer service: Intercom
業務: Slack
SNS: Instagram, Twitter
I did a degree in computer science in Bristol. Out of university, I started working for a company called Chemical Records in Bristol. They were an online music store and I was working on their website. From there, I took a couple of years off and moved to Canada. I was DJing and started to produce some of my music as well. I became reasonably successful with my music, and eventually started my record label called Big Fish Recordings. Big Fish Recordings became moderately successful. There were a couple of things that I felt technology could assist with, given my background. The first was promotion. There were already existing services like FATdrop. It’s a pretty simple service and I felt like I could do one myself, avoiding the cost. The other one was processing royalty statements. I used to get these huge excel spreadsheets from our distributor. You had to go line by line on these statements to figure out how much you owe your artists. So I wrote a system that could handle loads just by storing what you’ve done previously and applying that to the next time you receive the same royalty. So I produced that, I shared it with a few other label manager friends and they started using it. I started charging money for it and it picked up reasonably. I found a business partner, Alex Munoz, who assisted with the customer service side. I continued to develop the website and the application, during spare time and in between gigs when I was at hotels, etc. Eventually, Alex came up with the idea to start tackling distribution, which we did, and that proved to be very successful. The big thing for it was that we had a very low rate which was 15%, compared to 25% (what a lot of other distributors were charging), but we also provided free use of all the accounting and promotion tools I had created. That seemed to do very well. We quickly acquired customers and grew quite quickly in the upcoming years. From there, we got purchased by Create Music Group, which was a client of ours for a year or so. That’s when I took over as CTO of Create Music Group.
We are seeing a 66% YoY growth in revenue. We have a fantastic team of incredibly skilled individuals assisting us with all the customer service, royalty processing, and distribution management. We recently just improved our process for onboarding labels, to simplify it. Coming up, we are focusing on redeveloping our infrastructure for accounting, for CMG as a whole, in addition to making significant improvements to our distribution pipelines and interfaces for all of our existing clients. The short-term goal is to continue to refine our product. The long-term goal is that we want to be the best company for record labels to distribute their content; that is the long-term goal that we have. Label Engine is a 20-million-dollar business, which is pretty awesome. We’re going to start marketing it, which is something we have not done previously. So far we’ve relied on word of mouth. Now we’re confident enough in our product that we’re pushing it.
My methodology for most things I’ve done is that there’s only so much planning you can do. As long as you have a general idea of where you’re heading and what the requirements are, I prefer to just make a start and just go for it. When you’re solving solutions, your primary objective should be to get rid of that issue, and solve it at the core. Need to fully understand the requirement and do a deep dive at fundamentals. And to always try to solve problems at the core, rather than solving problems just to keep the requestor happy. Trying to understand the fundamental issues of what’s going on is incredibly important. I’ve always had an extreme focus on fine details, really making sure every single individual thing is correct. It helps alleviate mistakes, errors, and future problems. Good decisions you made (e.g. marketing, partnerships, etc): The partnership with Create has been incredible. You need to have an understanding of your limits. Understand what you’re good at and what you’re not good at. I’m very good at creating a system, I’m not good at marketing or I’m not necessarily crazy with relationships. Being able to find people that can handle those things and can deliver where you’re not able to, is the key thing. The relationship with Create is that they are in the industry, literally right in the center of the industry. They have all the connections, the plan, and the ambition, which is something I don’t necessarily excel at. Making sure that everybody is doing what they're best at and what they enjoy is the key. There’s no point in forcing yourself into doing something you’re not good at or you don’t enjoy, because you just will not do a good job at it.
AWS, GCP, Intercom, Slack, Google Suite.
The only one I’ve ever read is Anything You Want by Derek Sivers. He is the founder of CD baby. Alex Munoz gave me his book. I’ve not been a person that learns from books or anything like that, I’ve just learned by making mistakes.
Understand what you’re good at, and hand off what you’re not good at to other people. It’s sad to say, but when I started I devoted a huge amount of time to it and it overtook my life. I guess I traded the work-life balance for literally my life. I would say get a standing desk, for the sake of my back and my health. I would learn from my mistakes and make sure I have a work-life balance. Are there mistakes you see other people make a lot? I see people in positions that they don’t belong in. You can just tell if someone is in the right position, they just love it. People need to love their job. If someone doesn’t love their job, you can’t force them into it and try to get them to improve. You need to identify it early, and either moves the person to a different position or hire someone different. When you’re solving solutions, your primary objective should be to get rid of that issue and solve it at the core. Need to fully understand the requirement and do a deep dive at fundamentals. What’s the most successful thing you think Label Engine has done? I was fed up with labels receiving the money for my music, and not passing it on. One of the reasons that that happens, and continues to happen, is because accounting is difficult, boring, and time-consuming. So I felt very passionate about providing labels with these tools so they don’t have an excuse for not paying out the artists. Because artists need to make a living, artists need to live their lives, and it’s just not fair that some labels do not pay artists out. That’s something that Label Engine has contributed to the music industry as a whole. It’s helping labels to accurately pay out their artists and making sure things are done fairly.
We have an office in Los Angeles and Vancouver. Our job listings are available here.
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